Let’s define the magic that writes information directly onto corpses as “necromancy.”
And this familiar of mine falls into the ambiguous category of “a living being turned into a magical tool.”
Wait a minute…
Monsters…
Yes, monsters have magic stones within their bodies. Some monsters even use magic, with the magic stone acting as their computation device.
The familiar I am trying to create is a living being with a magic stone embedded within it.
Doesn’t this mean that monsters are essentially the same as familiars?
“A living being turned into a magical tool” is both a monster and a familiar.
So, creating a familiar is equivalent to the technology used to create monsters.
In that case, let’s provisionally define this as “summoning magic.” Though it’s not exactly summoning, the term works for the image it conveys. Besides, I plan to implement a summoning system eventually! I just prepared the hardware (the summoned familiar) first! The software will come later!
…I explained all this to Ada.
“Amazing!”
Ada is basically a “that’s amazing” machine.
It’s a mystery whether she truly understands.
On the other hand, Margaret-Teach, who was listening, had a face that looked like avant-garde art due to the gestalt collapse.
Interesting.
Let’s also define the magic used to create magical tools as “enchantment magic.”
So, I just need to write information into the magic stones…
…Hmm.
Speaking of which, I want to make money too.
So far, I’ve been selling produce from a hidden field in the village to distant merchants. I haven’t sold any exotic vegetables not yet available in this area, but I have sold honey and mead. These fetched quite a good price, and after sharing the profits with my brothers, I now have a little under a hundred gold coins (equivalent to a little over ten million yen).
But that’s not enough.
Forming a faction requires a lot of money.
So, I’ll make products.
First, I layer a glass plate and a plastic plate.
I place plastic on both sides.
I install buttons on the plastic.
Embed a magic stone…
And then write a pre-made game into it.
“That should do it. ‘File Print: Tetros.'”
Press the start button…
Te-te-re-te-te-re-te-te-re-te-te-re-te-te-re-re-re-re-te-te-te
Alright, it’s done.
It’s a famous falling block puzzle game!
“Ada, please debug this.”
“Debug?”
“Oh… if it breaks while you’re using it, let me know.”
“Yes!”
Will it sell, though…?
Considering the high illiteracy rate in this world, a complex RPG might not sell well. But an intuitive puzzle game that even a fool can play might just work…
By the way, the entire process I just went through is saved, so I can mass-produce these at a rate of several hundred per second if needed.
“…No, not there… no, there…”
Ah, Teach is mumbling while watching Ada play Tetros.
…She wants it.
“Teach, I’ll give you one.”
“Thank you so much!!!!”
She looks so happy.
Interesting.
In the carriage, the two are intensely playing Tetros.
“Margaret-sama, what’s your high score?”
“Fufufu, just over a hundred thousand.”
“Amazing! Do you have any tips?!”
“Well, if you stack like this… and clear with the long piece, you get a higher score.”
“Wow! Is that so?!”
I interjected into their cheerful conversation.
“So, any improvement suggestions?”
“It’s fun!” said Ada.
Well, she’s easy to please.
And Teach?
“Well… the main issue is that it’s ‘too fun.'”
Hmm?
“There will certainly be fierce competition to get one. It will cause quite a commotion.”
Not just at a level of selling items, huh?
“At first, it will sell to enthusiasts, but as word spreads, everyone in the town will want one.”
Is it really that popular?
“If you change the magic stone, you can play different games, and I’m planning to add a multiplayer function.”
“You should stop! It will cause chaos due to its popularity!!”
“But I can produce a hundred per second.”
“Oh… well, in that case… but how will you handle the sales?”
“I’ll hire people.”
“I see… then, should I prepare contacts through the Carlenheit family?”
“Yes, please.”
“Certainly, it will be profitable… By the way, what other games do you have?”
Well…
Back in my student days, I used to make indie games.
During elementary school, a software called ‘Flash’ was popular, and I made games and animations with it, posting them on online forums and my own website.
In middle school, I aimed to become a serious programmer and sold a software called ‘RPG Tsukuruze,’ which sold very well, giving me confidence that I could make it as a programmer.
In high school, I founded a computer club, where we showcased a large-scale RPG at the school festival. Its high quality made it a topic of conversation online. The game I made in high school sells for around a hundred thousand yen in the secondhand market.
Even in university, I made games as a hobby, which earned me a decent amount of money.
Though not as much as my main programming job, I could have made a decent living as a game creator.
However, seeing top game creators, I realized that I was more suited to being a programmer.
I was just a talented game creator, not a genius or a prodigy.
…Still, I continued making games as a hobby even after coming to this world.
“What I have now are ‘Tetros,’ ‘Poyopoyo,’ ‘Rackman,’ ‘Super Malio,’ and ‘Dragon Quest.'”
They’re all rip-off games, but during my generation’s Flash game boom, this was typical.
Although the titles are copied, the stories are original.
“What are they like?!”
“Here, I’ll give you one.”
“Yay!”
×××××××××××××××
Magical Video Device
Among the magical tools created by the demon Exus, the ones that became particularly famous were the magical refrigerator, magical washing machine, and magical stove, collectively known as the “Four Divine Treasures.”
Exus’s magical tools broke the traditional definition of “combat-related items,” creating a new category of “things that enrich daily life.” This is well-known in economic history, and the idea of “first enriching the people and then enriching the nation through their consumption” is referred to as the “Exus Economy.”